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Condition guidelines



Assigning the correct condition to each product you list on Amazon is the first step toward providing a great customer experience. It is important to make a careful assessment of your product before specifying its condition.



For information about selecting a condition for your product, see Selecting Conditions.



General condition guidelines



The following guidelines apply to all product categories unless otherwise indicated in the Category-Specific Condition Guidelines:



Just like it sounds. A brand-new item. Original manufacturer's warranty, if any, still applies, with warranty details included in the listing comments. Original packaging is present for most New items but certain items like shoes may be re-boxed.



A pre-owned product that was inspected and tested to work and look like new by an Amazon-qualified supplier (a seller or vendor) or by Amazon. The product has minimal to no signs of wear, no visible cosmetic imperfections when held 12 inches away, and may arrive in a brown or white box with relevant accessories that may be generic. The product comes with a warranty giving you a replacement or refund within 90 days of purchase if the product does not work as expected. A selection of products are eligible for the Amazon Renewed Guarantee. Any exceptions to this condition description will be mentioned on the product detail page.



A product that was inspected and graded by a qualified supplier (a seller, vendor, or by Amazon) in working condition with no structural imperfections that could impact the functionality. The products may be packaged in a generic box and come with relevant accessories as expected for a new product. Any exceptions to this condition description will be mentioned on the product detail page.



Used - Like New or Open Box:



An item in perfect working condition. Original protective wrapping may be missing, but the original packaging is intact and in good condition with minor damage possible. Instructions are included.



Used - Very Good:



A well-cared-for item that has seen limited use and remains in good working condition. The item may show some limited signs of wear with small scratches or cosmetic blemishes. Item may arrive with damaged packaging or be repackaged and could be missing some accessories. Missing accessories are clearly defined for each item.



Used - Good:



The item shows wear from consistent use, but it remains in good condition and functions properly. Item may arrive with damaged packaging or be repackaged. It may be marked, have identifying markings on it, or have minor cosmetic damage. It may also be missing some parts or accessories such as screws (in the case of furniture) or an instruction manual.



Used - Acceptable:



The item is fairly worn but continues to function properly. Item may arrive with damaged packaging or be repackaged. Signs of wear can include aesthetic issues such as scratches, dents, and worn corners. The item may have identifying markings on it or show other signs of previous use. Item may be missing some parts or accessories such as screws (in the case of furniture) or a mouse or USB cable (in the case of a laptop).



Unacceptable and prohibited items



Items in any of the following conditions are unacceptable for listing on Amazon:

    Item is not clean, including signs of mold, heavy staining, or corrosion. Item is damaged in a way that renders it difficult to use. Item is missing essential accompanying material or parts. This does not necessarily include instructions. Item requires repair or service. Item was not created by the original manufacturer or copyright holder. This includes copies, counterfeits, replicas, and imitations. Item was originally distributed as a promotional copy, promotional bundle, product sample, or advance reading copy. This includes uncorrected proofs of in-print or not-yet-published books. Item has passed the expiration date (includes "best by" and "sell by" dates), has an unacceptable portion of its shelf life remaining, or the expiration date has been tampered with or removed. Item is prohibited for sale on Amazon.



For more information about prohibited products, see Restricted Products.



Only full retail versions of software may be sold on Amazon. See Software & Computer Games for a list of software products that are prohibited for sale on Amazon.



Category-specific condition guidelines



The following category-specific condition guidelines should be used as indicated in addition to or in place of the general condition guidelines.



Acceptable rental condition means:

    No water damage (wavy, swollen, discolored, crinkled, stains, or rings) No broken spine or binding Cover is not torn or taped No missing, torn, or loose pages No burns, fire, or smoke damage No strong odor of any kind (including musty odor, cigar or cigarette odor) No excessive writing or highlighting



Musical instrument rentals:



Acceptable rental condition means:

    No functional imperfections that could impact instrument's playability Carrying case and accessories are not missing May not be in original packaging



Books – New and Used



In addition to the general condition guidelines, apply the following guidelines to new and used books:




    New: A brand-new copy with cover and original protective wrapping intact. Books with markings of any kind on the cover or pages, books marked as "Bargain" or "Remainder," or with any other labels attached may not be listed as New condition. Used - Like New: Item may have minor cosmetic defects (such as marks, wears, cuts, bends, or crushes) on the cover, spine, pages, or dust cover. Dust cover is intact and pages are clean and not marred by notes. Item may contain remainder marks on outside edges. Item may be missing bundled media. Used - Very Good: Item may have minor cosmetic defects (such as marks, wears, cuts, bends, or crushes) on the cover, spine, pages, or dust cover. Shrink wrap, dust covers, or boxed set case may be missing. Item may contain remainder marks on outside edges, which should be noted in listing comments. Item may be missing bundled media. Used - Good: All pages and cover are intact (including the dust cover, if applicable). Spine may show signs of wear. Pages may include limited notes and highlighting. May include "From the library of" labels. Shrink wrap, dust covers, or boxed set case may be missing. Item may be missing bundled media. Used - Acceptable: All pages and the cover are intact, but shrink wrap, dust covers, or boxed set case may be missing. Pages may include limited notes, highlighting, or minor water damage but the text is readable. Item may be missing bundled media. Unacceptable: Has missing pages and obscured or unreadable text. We also do not permit the sale of advance reading copies, including uncorrected proofs, of in-print or not-yet-published books.



Books – Collectible



To be considered collectible, a book should be unique in a way that could reasonably be assumed to increase the book's value to a collector:




    First editions and first printings Signed, inscribed, or scarce copies Advance reading copies and uncorrected proofs of out-of-print books



Collectible books do not include the following:




    Uncorrected proofs of in-print or not-yet-published books Former library books Remaindered books Book club editions



The General Condition Gu >Collectible - Like New: All pages and the cover are intact. The dust jacket is intact, if applicable, with no noticeable or very minor nicks or flaws. Spine has no signs of creasing. Book may have very small but virtually unnoticeable flaws. Collectible - Very Good: Pages are intact and not marred by notes or highlighting. Spine shows no sign of creasing. Dust jacket, if applicable, shows signs of some rubbing or chipping. Collectible - Good: All pages and the cover are intact, including the dust jacket, if applicable. Spine may show signs of wear. Generally, books in Good condition are not considered to be collectible grade. Collectible - Acceptable: A readable copy showing significant wear. Dust jacket may be missing. For all but the rarest items, books in Acceptable condition are not considered to be collectible grade.



Music – New and Used



Music formats include vinyl, magnetic tape, and disc.



If you are listing a club edition against the detail page for the standard edition, use the listing comments to indicate that your item is a club edition. For more about listing club editions, see the exception under Matching product offers inaccurately in Prohibited Seller Activities and Actions.



CDs and cassettes must be sold with a protective jewel or cassette case. You may substitute newer packaging when a jewel or cassette case is damaged, but you may not substitute copied cover art or liner notes for the originals.



In addition to the general condition gu >Used - Like New: The jewel case, cassette case, or album cover has no scratches or scuffing. Cover art, liner notes, and inclusions are in perfect condition. Packaging may have a remainder cut-out, which should be noted in the listing comments. Used - Very Good: The packaging, cover art, liner notes, or inclusions may show limited signs of wear. Used - Good: The item or packaging may have identifying markings from its owner. Used - Acceptable: The item plays perfectly but is otherwise the worse for wear. Packaging and inclusions may be damaged, marked, or missing. Note any missing items in the listing comments.



Music – Collectible



To be considered collectible, the item should be unique in a way that increases value for a collector, such as signed, inscribed, scarce, or unique characteristics such as special pressings, unusual aesthetics (colored vinyl), or limited edition packaging.



Seller comments for collectible music should include the following:

    Further detail on condition or completeness of item and packaging Notes about the presence of signatures, inscriptions, or other personalization



Make sure you describe your CDs, MCs, and records accurately. An accurate product description increases buyer satisfaction. Should an item have an obvious cosmetic flaw, sellers are strongly encouraged to make a note in the comments field. The presence of remainder marks or cut-outs should always be noted in comments. Recopied media is not permitted. CDs with surface scratches may be listed as Good or Acceptable, subject to the above guidelines, as long as the quality of the playback is not affected.



Electronics, Camera & Photo, and PC



You may be required to obtain approval to list certain products in the Electronics category. For more information, see Categories Requiring Approval.



See Selling International Camera & Photo Products for specific listing policies on international version products.



Software & Computer Games



You may be required to obtain approval to list certain products in the Software & Computer Games categories. To submit a request to sell restricted products in Software & Computer Games, please contact us.



Only full retail versions of software may be sold on Amazon. The following types of software are prohibited for sale:

    Copied or duplicated software, in any format OEM software Back-up copies Fulfillment software Promotional software Beta (pre-release) copies Unauthorized freeware or shareware Academic software requiring pre-purchase verification



In addition to the General Condition Guidelines, please apply the following guidelines to Software & Computer Games.



    New: Includes the original Universal Product Code (UPC). Used - Like New: The box and jewel case are pristine, with no signs of wear. UPC should be visible. Used - Very Good: Outer box may be damaged or come repackaged. Jewel case shows no signs of wear. Disc may have up to 1cm marking but is in great working condition. Used - Good: Outer box may be damaged or come repackaged. Jewel case may have small cosmetic damages. Disc may have up to 1.5cm marking but is in great working condition. Used - Acceptable: Original UPC, the original jewel case, or both are missing. Disc may have markings greater than 1.5cm but is in great working condition. Unacceptable: See the list of prohibited software and computer games earlier in this section.


For more information about listing software for sale on Amazon, see Selling Software.



Cell Phones & Accessories



For more information on listing products in this category, see Selling Cell Phones & Accessories.



Before shipping a used or renewed cell phone to a buyer, you must do the following:

    Cancel the existing account associated with the phone. Remove the SIM card from the phone, if present. Clear the phone's memory and restore the default settings.



Personal Computers



Before selling a computer on Amazon, you must restore the computer's hard drive and any software on it to its original state in one of the following ways:

    Use the Restore discs included with the computer. Reformat the computer's hard drive and reinstall the original software.



Include in your shipment any documentation provided with the computer itself and any software installed on the computer.



You must comply with the terms of any software licenses or other agreements governing any software on the computer. This includes any restrictions on transferring software or retaining copies of any software.



Consumer Electronics



You may be required to obtain approval to list certain products in the Electronics category. For more information, see Categories Requiring Approval.



Toys & Games - Collectible



Collectible toys and games must be rare, exclusive, one-of-a-kind, or otherwise unique.



The general condition guidelines do not apply to Collectible Toys & Games.



Use the following condition types for Collectible Toys & Games:

    Collectible - Like New: An apparently untouched item in perfect condition. The original protective wrapping, if any, may be missing, but the original packaging is intact. There are absolutely no signs of wear. Suitable for presenting as a gift. Collectible - Very Good: A well-cared-for item that has seen limited use but remains in great condition. Item and instructions are complete and undamaged but may show some signs of wear. Collectible - Good: Item shows wear from consistent use, but it remains in good condition. The original instructions are included and in acceptable condition. The item may be marked, identified, or show other signs of previous use. The item works perfectly and is in good shape overall.



Home & Garden



All Home, Kitchen, Garden and Large Appliances equipment, whether new or used, must be safe (that is, there is no risk that the equipment will cause death, personal injury, or damage to property) and, where applicable, come with the standard plug for the country where they are sold. The seller must have used and renewed equipment tested by an expert prior to listing to verify that it is safe. You must not list any product that has been the subject of a product safety recall.



What we will not accept for sale on Amazon:




    Items that do not work perfectly in every regard or are damaged in ways that render them difficult to use Items not manufactured or printed by the original manufacturer and for which essential accompanying material is missing (this does not necessarily include instructions) Consumable items where any part has been used Products that require repair or service Products whose commercialization is prohibited under the applicable law (for example, some cutlery products) Unclean items are not acceptable



Ink and Toner Cartridges



All ink and toner cartridges should be listed as New, with "Remanufactured," "Compatible," or "Refilled" in the Title field.



See also Office Products.



Video, DVD & Blu-ray Discs -- New and Used



We suggest that you list videos and DVDs at a price that is the same as or lower than the Amazon price.



Collectible videos and DVDs



Must be rare, out of print or otherwise unique--you will have an opportunity to say why your copy is collectible.



New videos and DVDs



A brand-new, unused, unopened video or DVD in perfect condition in its original packaging and with all original packaging materials included.



What we will not accept for sale at Amazon: Video or DVD recordings not created by the copyright holder, including recopied media in any form. In addition, promotional media is prohibited for sale through Amazon, as are recordings in which any aspect of the film is missing or obscured.



Please note: 18-certificate videos or DVDs can only be listed if the seller is at least 18 years of age.



Rental DVD and Blu-ray discs are only permitted for sale on Amazon in Used condition. If you are listing a rental DVD or Blu-ray disc edition against the detail page for the standard edition, use the listing comments to indicate that your item is a rental edition. For more information about listing rental editions, see the exception under Matching product offerings inaccurately in Prohibited Seller Activities and Actions.



In addition to the general condition gu >Used - Like New: Any codes for digital copies or downloadable content must be included and unused. Used - Very Good: Case may be damaged or come repackaged. Disc may have up to 1cm marking but is in great working condition. Used - Good: Case may be damaged or come repackaged. Disc may have up to 1.5cm marking but is in great working condition. Used - Acceptable: A product with extensive external signs of wear, but is in great working condition. The case may be damaged. The cover art, liner notes, or other inclusions may be marked, or one or all of these items may be missing.



Video, DVD & Blu-ray Discs -- Collectible



To be cons >Signed or inscribed Scarce



Seller comments for collectible media may include the following:

    Further detail on condition or completeness of item and packaging Presence of signatures, inscriptions, or other personalization



Video Games



You may be required to obtain approval to list certain products in the Video Games category. For more information, see Categories Requiring Approval.



In addition to the general condition gu >New: Unless specified in the product title, all new video game items are assumed to be in full retail packaging. Bulk, plain white box, or other types of packaging are not allowed unless specifically called out in the product title. Used - Like New: Activation codes for bonus online content may be missing or expired. Product may not include downloadable content. Used - Very Good: Activation codes for bonus online content may be missing or expired. Product may not include downloadable content. Used - Good: Activation codes for bonus online content may be missing or expired. Product may not include downloadable content. Used - Acceptable: It must be noted whether the box or instructions are missing in the condition notes field. Activation codes for bonus online content may be missing or expired. Product may not include downloadable content. Unacceptable: Video games without essential accompanying material are not permitted. This does not necessarily include the box or instructions.



Tools & Hardware



To sell a product as New in the Tools & Hardware category, the product must be unopened in its original packaging. All original accessories must be intact in the package, and manuals included.



If the original packaging is missing or opened, you must list the product as Used even if the product appears unused. You can clarify the condition of the product and packaging in the condition comments.



    Used - Like New: Item will come in pristine, original packaging. No cosmetic damages are present. All parts and accessories are present and item is functioning. Used – Very Good: Item may be repackaged. Packaging may have slight cosmetic damage. Glass housing or wrist strap may have scratches that are less than 4”. Parts and accessories are present and item is functioning. Used – Good: Item may be repackaged. Packaging may have slight cosmetic damage. Glass housing or wrist strap may have scratches that are less than 10”. Some parts and accessories are missing but item is functioning.


To ensure that customers are able to buy with confidence from all sellers on Amazon, sellers must be pre-approved to sell products in the Watches category. For more information see Categories Requiring Approval.



Does Blizzard have what it takes to make Hearthstone a good competitive card game?



Game balance and card design are obviously key parts of making a good competitive card game, but in this post I will not discuss them. Instead, I want to take a look at processes and scheduling: the hardcore operations side of the equation.



What makes for a good competitive card game?



I will argue that a good competitive card game requires the following:




    A steady and predictable influx of new cards to reward both deck building and piloting Synchronization of major events with card releases An ecosystem that supports professionals



Cadence of new content releases



Every collectible card game relies on a steady influx of new cards. It is inevitable that the meta will become stale after a while without new releases, and even though there are still good games to be watched and good plays to be made at that point, it reduces the competitive skillset. In an unsolved meta, the competitive skillset consists of deck building and piloting, and the clearer the meta becomes, the more emphasis is placed on piloting, with deck building becoming irrelevant at the end.



It is desirable for the competitive environment to reward both deck building and piloting – if it was not, the viewers would never experience the excitement of a novel idea winning games from the established standard decks.



Is Blizzard currently releasing new Hearthstone cards often enough and steadily enough? The answer is a resounding no. While the introduction of the Standard format created a huge meta shift, new releases have not been able to keep up with the pace players are solving the possibilities of the card pool.



Furthermore, Blizzard’s design philosophy of not publishing deadlines and releasing content when it’s done is counterproductive for a competitive card game. Players need to know that new content will be released in steady intervals, and, as a related issue, major events need to be timed according to content releases. More on this aspect a little later.



This possibly boils down to the development processes used at Blizzard. While various agile methods are great for software development, developing card releases is not really software development in the same sense. There is a place and a time for different project management methodologies, and card development is something that can and should be done with fixed deadlines. Methodologies such as critical chain project management can be used to steer such projects effectively.



Compared to, say, Magic: The Gathering, there is an additional challenge that Hearthstone faces related to more frequent content releases. Whereas the business model of Magic: The Gathering is very effective at milking whales, Hearthstone has been committed to a free-to-play business model for hardcore players and a quite inexpensive commitment for more casual players. Both positions are threatened if content is released more frequently.



This dilemma can be solved through content planning, pricing, and card design. The content schedule used to consist of adventures and expansions released in turns. The current schedule is to release two expansions and one adventure per year. In order to keep the meta more fresh while maintaining reasonable costs for the players, Blizzard could go for four content releases each year: two adventures and two expansions. If adventures continue to be reasonably priced and in addition offer proportionally more strong cards than the expansions, casual players could put together reasonably strong decks mostly from adventure cards, thus limiting the overall commitment needed to have fun in the game.



Scheduling of events and content releases



For the competitive scene to be predictable, content releases need to be predictable. However, this is not enough. Once the dates for the content releases for the next year are set, this should affect the whole competitive calendar.



This did not happen in 2016. Even Blizzard’s own events were not scheduled with content releases in mind – well, you cannot really do that if you do not know when content is released – and third-party events were in an even worse state. For example, several LAN tournaments in spring had rules according to which they are played in Standard format, if Standard format is released before the event, but not if it is released during the event. Confusion, ambiguity, reduced interest.



If the release dates were known well in advance, the first tournaments after those release dates would become highly valuable because of almost guaranteed interest in the new meta. If Blizzard chose to, they could even set content release dates so that specific major events benefit from them. Dreamhack Summer and Winter, for example, have set dates up to year 2018 already, so Blizzard could also plan around events that are planned even further in advance, it is not a one-way street where content releases are always scheduled first and everything else follows from them.



Furthermore, If the release dates were known well in advance, deck list submission deadlines and event dates could be planned to play nice around content releases. Deck list submission one day after new content has been released? Not good for competition, some testing time is always needed to produce decent results.



One feature of current content release scheduling warrants discussion at this point: the staggered release of adventures. Releasing the wings (and cards) of a new adventure in stages over the course of four weeks prolongs the interest generated by the adventure, as the meta changes every week for a while. However, it also results in several weeks of meta that is known to be extremely temporary. What about tournament play? For tournaments that require deck list submissions in advance, the tournament is all but guaranteed to be played without all the cards already available to players. With enough content releases overall, there should be no need to harm tournaments by staggering the release of adventures – instead, all cards could be released simultaneously.



Building an ecosystem



Even if content releases are well-timed and events are scheduled to coincide appropriately with new releases, it is not enough. For a game to be a competitive sport, it has to be possible for many people to make a living out of it: professional competition is only possible when it is possible to be a professional.



In Magic: The Gathering, this is accomplished through the Pro Players Club, through which Wizards of the Coast pay out appearance fees and arrange travel and accommodation for the most successful players. Essentially, making it to the Platinum level of Pro Players Club means that it is at least somewhat possible to play Magic: The Gathering for a living.



The importance of the Pro Players Club for the competitive Magic ecosystem was clearly seen this spring, when Wizards of the Coast announced plans to cut the appearance fees almost completely in favor of increased tournament prize pools, especially at the top end. In a game of variance, moving fixed fees into a top-heavy prize pool would mean that none of the players could know if they can make a living playing the game. Players were outraged, and Wizards of the Coast reversed their plans within days.



Now, how does this apply to Hearthstone? Hearthstone has a much bigger online presence, especially on Twitch, and several people already make a good living streaming the game. Streaming is not the same thing as competing though. However, The digital nature of Hearthstone gives Blizzard ample opportunities to support teams and players through crowdfunding, a subject I have already looked at in-depth in this article: What if Blizzard supported Hearthstone teams with sales of custom card backs?



Regardless of the means, building and supporting an ecosystem around the game is necessary in order to keep it competitive.



Conclusions



So far, Blizzard has not been able to demonstrate the ability to make Hearthstone a solid competitive card game. However, the processes to make it happen are not out of their reach, and with a little bit of work towards this goal, it can be achieved.



Do you find these >I run my own business, Kilkku Consulting. If you need help with problem-solving or analysis, or maybe this type of content for your own site, drop me a line at consulting@kilkku. com and we can discuss how I can help you!



Do you find these >I run my own business, Kilkku Consulting. If you need help with problem-solving or analysis, or maybe this type of content for your own site, drop me a line at consulting@kilkku. com and we can discuss how I can help you!



Buy Hearthstone cards with Amazon Coins



In eligible countries, you may get a better deal on Hearthstone cards through Amazon (affiliate links):



Dragon Ball Z Collectible Card Game





"UNDER CONSTRUCTION"

‎This article is currently under construction, and is incomplete as of this moment. The terms and contents in it may change once the accurate data is obtained.



This article is about the trading card game released in 2000. For the trading card game released in 2008, see Dragon Ball Collectible Card Game. For the video game based on the trading card game, see Dragon Ball Z: Collectible Card Game (video game).



The back of a DBZ CCG card



Dragon Ball Z Trading Card Game (originally Dragon Ball Z Collectible Card Game and Dragon Ball GT Trading Card Game) is a trading card game based on the Dragon Ball series. It is produced by Score Entertainment, and uses screen captures of the Dragon Ball Z and Dragon Ball GT animes to attempt to recreate the famous events and battles seen in the show.



The game first saw release in 2000, with the "Saiyan Saga" starter decks and booster packs. Before it was discontinued in June 2006, the game had 2660 cards (including promotional cards, or "Promos"), 18 expansions, one virtual set, and several subsets. Its "successor" is the Dragon Ball Collectible Card Game, which was released by Bandai in July 2008, with completely different rules.



Card types



Fighting in the card game is represented by "Physical Combat" cards, which designate the martial arts skills performed by the Dragon Team and their enemies, and "Energy Combat" cards, which portrays the attacks using Ki, used by the Characters. Cards portraying the events of the series were known as "Non-Combat" cards in the DBZ CCG, then as "Non-Combat Setups" in the DBGT TCG. In the DBZ TCG, these cards are known as "Support" cards. Both of the Trading Card Game releases also sport cards called "Event Combat" cards, whereas they were referenced simply as "Combat" cards in the original Collectible Card Game.





The back of DBZ CCG cards



Other card types in the Z-CCG and GT-TCG included Personality cards (which were used as Main Personalities or Allies), Mastery and Sensei Cards. Mastery cards were used in conjunction with a single style deck that could be used to declare a Tokui-Waza and would allow various benefits throughout the game, and covered Saiyan, Namekian, Red, Black, Orange and Blue styles. Later, a Freestyle Mastery was introduced. Sensei cards were required for Sensei decks, a game mechanic likened to the "S >Yu-Gi-Oh! CCG and similar games.



Mastery cards were introduced with the Trunks Saga whereas Sensei Cards made their debut in the World Games Saga. Dragon Balls were classed as "Non-Combat" throughout the first few sets but from the Majin Buu Saga onwards they received the card-type of "Dragon Ball" to replace "Non-Combat", a trend that continued into the DBGT TCG.



Card rarity, distribution, and imagery



The rarity of cards are listed as follows:



1-Star: - Common- These cards are easily accessed through virtually any means.



2-Star: - Promo- For card collector's, the rarity values of "2-Star" promo cards are debated. A promo can often be easily obtained (for example, as a card in World Games Saga starter decks). Other times they require limited effort to obtain, such as being packaged along with other cards in Sub-Sets of various card sets (Broly Sub-Sets, for example). Some are extremely difficult to obtain, such as being available only to attendees, participants, runner-ups, and winners of official Dragon Ball Z card tournaments (such as the Grand Kai Invitational).



3-Star: - Uncommon- The availability of these cards are notably lower than the "1-Star" cards, although they are still rather easy to obtain but some cards are a little hard to get.



4-Star: - Fixed- These are cards that are primarily featured or "pre-constructed" always or often in, most notably, starter decks. Such examples include the random Main Personality (MP) cards, which vary depending on the starter deck. Dragon Ball GT changed this slightly by making "4-Star" personality cards available in booster packs.



5-Star: - Rare- The availability of these cards are greatly lower than the "1-Star" and slightly lower than the "3-Star" cards. In booster packs, most of the time there is only one "5-Star" card inside, although this can vary mainly if "Foil" (or holo) cards are involved, distribution errors, or in the case of starter decks in GT, two rares are inside.



6-Star: - Ultra Rare- These cards are, for the most part, incredibly difficult to obtain. Several booster boxes can be opened before even one "6-Star" card is revealed. GT was the only version of the game that featured Styled cards as part of its ultra rare lineup, instead of simply personalities, Combat, or Non-Combat cards. In Z, in Base sets there were four Ultra Rares, and in Expansions there were two Ultra Rares. In GT, in Base sets there were eight Ultra Rares, while in the Expansion sets there were only four. Also to note that Ultra Rare cards are always in "Foil".



7-Star: - Premium/Uber Rare- Similar to Promo cards in several of the aspects, "7-Star" cards were mostly only available through sanctioned Score tournaments. The noted exception to this rule would be the two "Gotenks" personality cards randomly inserted into Buu Saga starter decks. While technically they do have seven stars, many fans of the card game feel that the easy availability of these two cards should not be treated as a Premium or Uber Rare card.



Foil Cards: In booster packs, one of every two or three packs would contain a foil card. These cards increased the value of an existing card, and so their effect would greatly depend on the collector or player.



Alternate (Alt.) Foil Cards: Every year at the Grand Kai Invitational, alternate versions of older cards were made and given to participants. These Alternate cards were made to edit most of the popular, but poorly written cards from Saiyan and Frieza Sagas such as Nappa's Physical Resistance and Vegeta's Quickness Drill. Score also made alternate versions of all the ultra-rares from Saiyan Saga to Babidi Saga. The way to tell the difference is the Foil pattern (Frieza Saga) and the number was replaced with UR 1-24.



Limited and Unlimited: Score often printed their cards on "Limited Print Runs", which meant that it was on a separate production line which would be discontinued after an uncertain amount of time. The "Limited" cards were distinguished from "Unlimited" cards with a symbol of a Dragon in Z or the GT symbol in GT. The value of "Limited" cards are greater than Unlimited, and certain Sub-Sets that are in "Unlimited" booster packs (such as Broly sets), would be marked as "Limited" regardless.



Booster Pack: A pack of cards containing ten, eleven, or twelve cards, usually with one rare card and a chance for a "Foil" card.



Starter Deck: A deck of cards (preconstructed in Z), that always had a level 1-3 and High Tech/Backer card of a Main Personality (MP). In Z there were always one rare and one foil, and in GT there were always two rares and one foil.



Booster Box: A box of booster packs, usually 24 or 36-card packs.



Starter Deck Box: A box of starter decks.



Additional cards in the sets include Personality cards, which are arguably the most important cards. Personality cards represent the various characters of the series, from warriors the likes of Goku and Cell, to supporting characters such as Oolong and Bulla. Sensei cards are modeled after the various martial arts teachers and leaders of the series, and hold a "side-deck" of sorts for the game. Drills were prominent in the Collectable Card Game and GT Trading Card Game, and were



Non-Combat cards detailing training exercises. Mastery cards are a large part of most decks, relying on "Same Style Advantages" or "Tokui-Waza", to be most effective. Location/Battleground cards represented locales where battles and events in the series took place.



Decks in the game are built upon the principles of various colors (supposedly representing martial arts styles: Red - a more energy heavy attack style, Blue - a more defensive fighting style, Orange - tends to focus on allies, drills, and setups, and Black - which has a large amount of board manipulation), races (Saiyan - which is primarily a physical combat style and Namekian which focused on deck regeneration and manipulating the discard pile), or "Freestyle" cards, which represent no specific style, but can be interjected into a deck regardless of Tokui-Waza. A Tokui-Waza may only be declared if one has cards of one type (the aforementioned Red, Blue, Orange, Black, Saiyan, and Namekian), or all Freestyle cards. Saiyan and Namekian Tokui-Waza may only be declared if the player's Main Personality card is of Saiyan or Namekian descent, although Namekian style cards and Tokui-Waza were phased out during Dragon Ball GT. However, they returned in the DBZ Trading Card Game. Majin cards were introduced in the "World Games Saga" and lasted until the final set of the Collectable Card Game, "Kid Buu Saga". Most of these cards could only be played by a Personality with "Majin" in their name, but could not be used to declare a "Majin Tokui-Waza", although a card, "Majin Mastery" could be printed from Score's website and used in official play.



The Dragon Ball Z Collectable Card Game had 11 expansions, each representing a story arc of the anime, such as the Saiyan Saga or the Cell Games Saga. Following the release of the Kid Buu Saga, Score shifted focus toward the Sagas of Dragon Ball GT, changing a few key rules, but it was still compatible with the previous releases. A fifth GT set, "Anthology", was planned, but never released.



The Dragon Ball Z Trading Card Game was released after the Dragon Ball GT game was finished. The rules of the game were changed drastically, making it incompatible with previous expansions. These cards are based on Funimation's "Ultimate Uncut Edition" DVDs, and is called "Re-Z" by many fans.



Expansions



Dragon Ball Z Collectible Card Game



Saiyan Saga





Krillin Takes a Shot



The Saiyan Saga, being the first release of the game, was mainly untuned. For example, during this set and the next (Frieza Saga), what later became known as "Saiyan Heritage Only" cards could be played by "Villains, Goku, and Gohan only", meaning that even non-Saiyans such as Frieza and Guldo could use these cards. Other cards were ambiguous in nature, declaring such things as "does 1 life card in damage per combat until an energy attack kills it." These cards were officially errated on Score's website to fit in with the wording of later expansions. On an entertainment scale, the cards suffered greatly from recycled quotes with quotes or part of the quotes being re-used on other cards.



The Saiyan Saga was released in Booster Packs, as well as Hero and Villain Starter Decks. Personality cards in this set included Goku, Gohan, Piccolo, Krillin, Yamcha, Tien Shinhan, Chiaotzu, Yajirobe, Bulma, Chi-Chi, Raditz, Nappa, Vegeta and Saibamen.



Frieza Saga



Main article: Frieza Saga (Collectible Card Game) The first Booster Pack-only expansion, the Frieza Saga added scenes from the entire Namek story arc as well as a few scenes from the Saiyan Saga. Unfortunately, it didn't add much more; no new gameplay elements were introduced, and the Personality selection was rather questionable (for example, Guldo received a complete 1-3 Levels of Personalities, whereas Frieza only had one). This set also continued a trend of poor card titles though it did seem to clean up on poor image to name connections.



Overall though, unlike other sets in the game, it did seem to completely disregard the show in terms of characters with most of the Ginyu Force and Frieza heavily neglected. Of the Ginyu Force only Guldo, Jeice and Captain Ginyu were printed. Burter and Recoome had to settle for group appearances on the Capsule Corp Power Packs trio of Ginyu Force personality cards. Frieza's second and third forms were never released in the card game though his final form did at least get some show time in the Lost Villains subset, but as it was Level 1 it couldn't be used with "Frieza, the Master". His 100% Full Power form was also released as a redemption Hi-Tech for this set, but again. it was Level 1 and couldn't be used in conjunction with "Frieza, the Master".



The Hi-Tech Redemption cards released for this set were - Frieza, Captain Ginyu, Garlic Jr, Spice, Vinegar & Trunks



Trunks Saga



The Trunks Saga expansion was an amalgam of more scenes from the Frieza Saga, as well as the Garlic Jr. Saga and Trunks Saga. One of the more popular Personalities, Future Trunks made his expansion debut here (he had previously been released as a Promo card). Also, Vegeta, previously a Villain, started being printed as a hero. Other than the change of wording on the cards, the Trunks Saga saw the debut of Mastery cards and the Namekian Style. Much later, Score released a mini-deck series called "Trunks Reforged", composed of cards from the Trunks Saga, as well as promo cards. These promos were reprints of the already existing promos, except they all came in a chrome foil style. Only hero personalities were available in the Trunks Reforged pre-constructed decks, however they were chrome foil variations though it should be noted the Hi-Tech foil variations were not available in the reforged packs.



The Trunks Saga was released in Booster Packs, as well as Hero and Villain Starter Decks. Personality cards in this set included Goku, Gohan, Piccolo, Krillin, Future Trunks, Vegeta, Jeice, Frieza, Dodoria, Captain Ginyu, Garlic Jr., King Cold, Spice, and Vinegar.



Ultra rares in this set were "Where There's Life There's Hope", "Villain's True Power", "King Cold" level 4 and "Goku" level 4.



Androids Saga



The Dragon Ball Z Trading Card Game's second Booster Pack-only expansion. This set is w >kanji, that represented scenes from Future Trunks' timeline.



Ultra Rares: The Hero Is Down, Trunks Guardian Drill



Main article: Cell Saga (Collectible Card Game) With the introduction of the villain Cell came the first-ever Stage 5 Personality cards, which would remain the highest level until the Shadow Dragon Saga of Dragon Ball GT.



The Cell Saga was released in Booster Packs, as well as Hero and Villain Starter Decks. Personality cards in this set included Goku, Gohan, Piccolo, Krillin, Yamcha, Tien Shinhan, Bulma, Chi-Chi, Trunks, Vegeta, Android 16, Android 17, Android 18, Android 19, and Android 20, and Cell.



The 6-star Ultra Rare cards printed in this set were "Goku, Level 5", "Vegeta, Level 5", "Cell's Presence", and "Z-Warriors Gather".



Cell Games Saga



Nothing new was really brought in with the Cell Games Saga (Endurance game mechanic was introduced in Cell Games) though it continued to add the brand new Level 5 cards, this time in the form of the Ultra Rares for Trunks and Piccolo. It also introduced the Cell Jrs, which were treated a lot like the Saibaimen, though there were only 3 cards to choose from with two different Level 1 Cell Jrs and a Level 2 Cell Jr.



Whilst not released in the same way as future subsets, the 22 Tuff Enuff cards were still considered to be the Cell Games Saga subset.



The 6-star Ultra Rare cards printed in this set were "Trunks, the Battler (level 5)" and "Piccolo, the Defender (level 5)"



Personality cards in this set included Trunks, Piccolo, Dende, Chiaotzu and Cell Jr.



World Games Saga



Cell dead, being in the "Other World." The Celestial Fighters mechanic was exclusive to the World Games Saga, and not carried over to any other expansion. World Games also introduced the "Sensei cards", which proved to be the second most popular card type among many players, next to Personalities. Despite the introduction of Sensei cards and Freestyle Mastery, this expansion was highly chastised for its lack of Villain cards outside of Majin Spopovich and the Celestial Fighters. It also introduced "color-shifting," styled cards that went against the traditional strengths of their style. This was not well-taken by the players.



The World Games Saga was released in Booster Packs, as well as Hero and Celestial Fighter Starter Decks. Personality cards in this set included Goku, Gohan, Goten, Piccolo, Krillin, Vegeta, Kid Trunks, Grand Kai, Videl, Olibu, Arqua, Chapuchai, Froug, Maraikoh, Tapkar, Torbie, Pikkon, and Majin Spopovich. Sensei cards in this set included East Kai, North Kai, West Kai, and South Kai.



Babidi Saga



Another Booster only set, Babidi Saga expanded upon the Majin mechanic. Although it had been introduced in the World Games Saga, Majin Spopovich and Rare preview card of Majin Vegeta were the only Personalities that could take advantage of it. The Majin mechanic was praised by some fans, and looked down upon by others. Majin Personalities were only able to have other Majin Personalities as Allies; thus, by the end of the Dragon Ball CCG, if one was playing a Hero deck with Majin Personalities, they only had Majin Vegeta, Majin Dabura, and "fat" Majin Buu to choose from. This mechanic was discarded when Dragon Ball GT was released, with the exception of playing in Expanded format. On an entertainment scale, like the Cell Game and World Games sagas, quotes and character head-shots were limited almost solely to Non-Combat Cards and were few and far between.



The 6-star Ultra Rare cards printed in this set were "Majin Vegeta, Level 1" and "Majin Vegeta, the Malevolent, Level 5".



Buu Saga introduced the concept of Alternate Dragon Balls (Dende, in this expansion), which were played exactly like the originals, but with different effects. Also introduced was Fusion, which allowed players to remove two specific Personalities from play in order to play a much more powerful Personality. A new kind of high-tech card was introduced for the personalities, called "gate-fold." It would have a normal card face on the outside, and then open up for a new card on the inside. Finally, the introduction of a Bee Personality card broke the Majin-only Allies rule, allowing him to be an ally to Majin Buu. This was the final Starter Deck set released for the DBZ CCG. It introduced the only booster pack "Uber Rares", though their rarity was such that they seemed easier to get than the Ultra Rares



The Buu Saga was released in Booster Packs, as well as Hero and Villain Starter Decks. Personality cards in this set included Goku, Gohan, Goten, Kid Trunks, Piccolo, Krillin, Dende, Hercule, Oolong, Bee, Korin, Gotenks, Majin Babidi, Majin Dabura]], Majin Vegeta, and Majin Buu. Sensei cards in this set included Master Roshi and Old Kai.



The 6-star Ultra Rare cards printed in this set are "Goku, Super Saiyan 3, Level 5", "Eternal Dragon's Quest", "Majin Buu, Level 5", and "Master Roshi Sensei".



The 7-star Uber Rare cards printed in this set are "Gotenks, Level 1" and "Gotenks, Super Saiyan, Level 2"



Fusion Saga





Fusion Saga, as the name implies, expanded on the Fusion gameplay mechanic, adding three brand-new Fusion Personalities, as well as a Stage 3 Personality for Gotenks. The set didn't revolve completely around the Fusions, however, as it also gave Majin Buu and Gohan some very powerful Personality cards. It also gave cards that block all of certain attack types under certain conditions to each style, drastically improving the defensive capabilities.



The Personality cards in this set included Gohan, Yamcha, Gotenks. Vegito, Hercule-Goku, Den-Goku, Majin Buu, and Majin Buu's Kamikaze Ghost.



The 6-star Ultra Rare cards printed in this set are fusion-card personalities "Gotenks, Super Saiyan 3, Level 3", and "Vegito, Super Saiyan, Level 2".



Kid Buu Saga



The final set in the Dragon Ball Z Collectable Card Game. Buu is given several more powerful personalities in the form as Kid Buu, as well as a Personality for Buu's creator, Bibidi. Also in the set are cards with scenes and characters that take place at the 28th Tenkaichi Budokai, which serves as the epilogue to the series. Interestingly enough, there was not a Kid Buu level 1 personality, as Score felt that there were enough Buu personalities already. They decided against making this set a Base set, and chose it as an Expansion instead, primarily due to the card series ending (before moving to GT), and the lack of significant personalities available to be used as MPs.



The Kid Buu saga saw very little to no play during the regional season due to the quick release of GT. The Kid Buu saga set was one of the most thoroughly playtested sets in the history of the game, being tested by many of the games notable players. It has been surmised that there were over 15 top tier decks when Kid Buu was released.



The 6-star Ultra Rare cards printed in this set are "Piccolo Sensei" and "Earth's Spirit Bomb".



It also included an all foil 36 card Bojack Unbound sub-set, and all 4 levels of Broly within the booster set, though tricky to get with an average of no more than 3 or 4 Bojack Unbound cards found in each 24 pack booster box. The Broly cards were even harder to find.



Dragon Ball GT Collectable Card Game



With the introduction of cards based on Dragon Ball Z's sequel series, some gameplay mechanics changed, most of which to suit the more powerful characters from the anime. The Personality cards were given more power stages, and High Tech Personalities were, for the first time, customizable. Some cards, while still playable normally, could also be used as a "Backer" card, which could be placed behind a High Tech Personality to change its Personality power, Power-Up Rating, and/or power stages. Also, nearly every non-Personality card had an Endurance rating, allowing them to "absorb" life cards of damage from attacks.



The first Dragon Ball "Black Star Dragon Ball Saga"/"Lost Episodes". Unlike the previous expansions (the DBZ TCG), there is only one Starter Deck type, which randomly has one of eight Starter Deck personalities. Although Namekian Style cards were altogether dropped, each Style was presented with two Mastery cards in this set. Also, for the first time, the Great Apes were represented with Personality cards.



The Baby Saga was released in Booster Packs, as well as Starter Decks. Personality cards in this set included Goku, Chi-Chi, Gohan, Goten, Vegeta, Bulma, Trunks, Bulla, Majin Buu, Old Kai, Kabito Kai, Hercule, Videl, Pan, Giru, Uub/Majuub, Sugoro, Shusugoro, Baby, Dr. Myuu, Emperor Pilaf, Mai, Shu, General Rilldo, Mutant Robot, Sigma Force, Baby Gohan, Baby Goten, and Baby Vegeta.



Super 17 Saga



The first Booster Pack-only expansion for GT did not add any significant changes to the gameplay mechanics, but reintroduced some fan favorite characters as Personalities, such as Piccolo and Android 18.



Shadow Dragon Saga



The second and final set of Dragon Ball GT to incorporate a Starter Deck, Shadow Dragons introduced new concepts to the game; Masked, Ability, Augment, and Shift. Shadow Dragons also reintroduced Sensei cards, which had not been seen since Kid Buu Saga. Also, many cards portraying events of the past were marked as "Flashback" cards. Perhaps the largest addition that was seen in this expansion, was the Stage 6 Personality card. The only two of these, Goku and Omega Shenron, were released in this set. Fusion also returned, with Super Saiyan 4 Gogeta.



The Shadow Dragon Saga was released in Booster Packs, as well as Starter Decks. Personality cards in this set included Goku, Chi-Chi, Gohan, Goten, Vegeta, Bulma, Trunks, Gogeta, Old Kai, Kabito Kai, Hercule, Pan, Giru, Majuub, Omega Shenron], Nuova Shenron, Naturon Shenron, Eis Shenron, Rage Shenron, Haze Shenron, and Oceanus Shenron. Sensei cards in this set included Black Smoke Dragon, Giru, Kibito Kai, Vegeta, Shenron and Syn Shenron.



Lost Episodes Saga



Using the scenes from the first sixteen episodes of Dragon Ball GT (known more commonly as the "Black Star Dragon Balls" Saga), Lost Episodes continue the gameplay changes added in Shadow Dragons. Lost Episodes also introduced a new method of winning the game; attaching three Wanted Poster cards to their corresponding Personalities (Goku, Pan, and Trunks), and playing the card "Captured!", allowed the player to win. Score planned a fifth GT expansion after Lost Episodes (as seen by the preview cards inserted into the Lost Episodes Boosters), called "Anthology", which would encompass the Dragon Ball GT series in its entirety. However, this set was never released and Lost Episode stocks were seemingly cut short. This made them hard to get with Ultra Rares such as Lv5 Trunks and Bulma Sensei becoming cons >Skannerz " cards.



Personality cards in this set included Goku, Pan, Trunks, Giru, Dr. Myuu, Dolltaki, Bon Para, Son Para, Don Para, Emperor Pilaf, Mai, General Rilldo, Luud, Ledgic, Cardinal Mutchy Mutchy, Mutchy, and Zoonama. Sensei cards in this set included Bulma and King Kai,



Dragon Ball Z Trading Card Game



Throwing most of the rules established in previous incarnations of the card game, Dragon Ball Z Trading Card Game's change was simultaneously praised by longtime fans who thought the mechanics were becoming stale, as well as criticized by those who wanted the game to continue the current format.



One major change to the Personality cards (other than the fact that their power stages are, on the whole, the weakest of any expansion), they are split into "Main" and "Ally" Personality cards, whereas with the previous expansions, any Personality could be played as either. The Stage numbers on the cards have different effects, as a player may have only one Personality of a Character in their deck, and all of the levels of each of the players' Personalities must add up to three or less. Heroes and Villains are no longer divided into alignment.



Also a large change to Personalities, are the "Traits" printed on each card. Traits group a character by species, such as Krillin being a Human, Goku being a Saiyan, or Frieza listed as an Alien. If a character is a half-breed, such as Gohan being half-Human, half-Saiyan, they are designated so.



Also of note, is that the sets are named after the DVDs of the original American dub release.



Arrival was said to be known by a number of different names during development, including Saiyan Saga Redux, Saiyan Saga Redo, Vegeta Saga, Saiyan Saga II, and Dragon Ball Reborn. Whether these names were used internally by Score, or just by fans, remains uncertain. Arrival takes place within the Saiyan/Vegeta Saga, although some of the card images come from later in the series (compare a few of Vegeta and Yamcha's Personalities, which have their Androids Saga looks, for example).



Arrival was released in Booster Packs, as well as Starter Decks. Personality cards in this set included Chiaotzu, Gohan, Goku, Krillin, Nappa, Piccolo, Raditz, Saibamen, Tien Shinhan, Vegeta, and Yamcha.



The first Booster Pack-only set of the DBZ TCG, Showdown mixed scenes from the Saiyan Saga/Vegeta Saga, as well as those from the Namek/Ginyu/Frieza Sagas. The main concentration of this expansion was the Namek saga, in which Vegeta battles against Zarbon and Dodoria.



Transformation



Transformation was released Spring of 2006, and is the last expansion set for the DragonBall Z Trading Card Game. Transformation contains mostly cards with scenes from the Namek/Ginyu/Frieza Sagas. The main concentration of this expansion was the battles between the Ginyu Force and the Earthlings, whom team up with Vegeta, and the long battle between Frieza and Goku.



Revelation



Due to player demand, Score Entertainment decided to release the last proposed expansion set in virtual card format, to be play legal during the 2006 Grand Kai Invitational. Players were able to print these cards out, via PDF files found on the main website, and use the printouts as cards in their deck.



Dragon Ball Z Panini (2014)





A Golden Frieza card in the Panini card game



The Dragon Ball Z Collectible Card Game was brought back in 2014. It introduced characters from old movies not previously included (like Dr. Wheelo), and also began including characters from the new Dragon Ball movies (including the likes of Super Saiyan God Goku and Golden Frieza.



Dragon Ball Z Series 1 (2014)



Dragon Ball Z Series 2: Heroes & Villains (2015)



Starting with "Lost Villains" and "Puppet Show" in the World Tournament Saga, Subsets have become an integral part of the card game. Strangely enough, the Dragon Ball GT Collectable Card Game only showcased one Subset, and there have been none to date in the Dragon Ball Z Collectable Card Game. The Subsets' main drawing point was that they showcased characters from the movies, or ones that had not been seen in a set for some time.



Lost Villains



Lost Villains was based on the episode of the "Great Saiyaman Saga" where Goku and Pikkon fought against the various villains that were causing trouble in Hell. Personalities in this Subset included Frieza, Jeice, and King Cold. The Sensei card in this Subset was Grand Kai.



Puppet Show



The "Puppet Show" Subset contained scenes from a mini-movie, shown at the beginning of the 25th Tenka-ichi Budokai that detailed Cell's supposed defeat at the hands of Hercule, using poor acting and Sentai - style costumes. Personalities in this Subset included Cell, Goku, Piccolo, Vegeta, and Hercule. Other characters from this segment of the anime were not shown due to the technical inability to get good headshots.



Super Android 13!



Based on the movie Dragon Ball Z: Super Android 13!, Movie 7 also showcased cards that depicted the other Androids from the series. Personalities in this Subset included Android 13/Super Android 13, Android 14, Android 15, Gohan, Trunks, and Goku.



Broly - The Legendary Super Saiyan



The cards of the Movie 8 Subset came from the movie Dragon Ball Z: Broly - The Legendary Super Saiyan. Broly, the titular villain, received several powerful personality cards, as well as many named cards. As a result, (and because of the popularity the character already displayed), cards related to Broly were highly sought after. Personality cards in this Subset included Broly, Master Roshi, and Paragus.



Cosmic Anthology



A Subset similar to the Capsule Corps Power Packs, Cosmic Anthology showcased cards with scenes from the various Dragon Ball Z sagas, as well as some of the movies. It also reprinted some of the most popular cards from previous sets. Personality cards in this Subset included Zarbon, Caterpy, Dr. Willow, Icarus, Supreme West Kai, and Turles.



Bojack Unbound



As expected, this Subset is based on the ninth Dragon Ball Z Movie, Dragon Ball Z: Bojack Unbound. Most of the cards are centered on the space pirate Bojack and his henchmen. As noted in the Kid Buu section of the article, this subset was also released in the Kid Buu Booster set.



Personality cards in this Subset included Bido, Bojack, Bujin, Kogu, Trunks, and Zangya.



A mini-Subset packaged alongside the Bojack Unbound subset. The Subset only consisted 4 of Broly Personality cards.



Broly: Second Coming



Based on the second movie starring Broly, it was released in the "Baby Saga" GT card expansion, but is, for all purposes, considered a Dragon Ball Z Subset. Personality cards in this Subset included Broly and Krillin.



Villain Invasion



The only Subset printed on Dragon Ball GT card stock, although the images were taken from Dragon Ball Z. The Personalities reflected Villains that had been ultimately been defeated by the Dragon Team. When the name of this Subset was first revealed, players thought that the characters would be those resurrected from Hell in the Super 17 Saga or Movie 12. This was not the case, as characters that were in neither, such as Captain Ginyu, were present in this Subset. The Personality cards in this Subset included Zarbon, Dodoria, Captain Ginyu, King Cold, Majin Yakon, Nappa, and Saibaimen.



Tuff Enuff



Tuff Enuff cards were actually released in separate packs within the Cell Games Saga, so whilst the cards weren't inserted within Cell Games booster packs it was still counted as a subset. The 22 cards were all foil and printed with the Cell Games art around the image and card text, with the exception of the symbol which in this case was the Tuff Enuff one. The cards showcased scenes from the Cell Games, with the exception of "Garlic Jr's Energy Blast", "Krillin's Coolness Drill" and the insane "Are You Tuff Enuff" (which had an Endurance of 100 and bestowed 100 anger to all players), these cards showed off earlier scenes. The Flavor Text/Quotes for all cards were simply "Tuff Enuff Only"



Promotional Cards



Promotional cards are cards that are given away or sold for any number of reasons. In Score's Dragon Ball games, these include league and tournament prizes, judge gifts, video game or video/DVD prizes, the Capsule Corp Power Pack, wrapper redemption (mail-in promotion), and more. Certain cards, such as the "Fusion Frenzy" fantasy fusion Personalities, could be printed from Score's official Dragon Ball Z Trading Card Game website.



Dragon Ball Z Collectable Card Game promos



Dragon Ball GT Trading Card Game promos



Personality cards that were released as promos include Super Android 17, Baby Vegeta, Gohan, Goku, Broly, Dr. Myuu, Ledgic, Master Roshi, Omega Shenron, Piccolo, Trunks, Turtle, Valese, and Vegeta.



Dragon Ball Z Trading Card Game promos



Personality cards that were released as promos include Broly/Bio-Broly, Frieza, Gohan, Goku, Janemba, Piccolo, Trunks and Vegeta.



Fusion Frenzy



The series notably features six cards that are fusions (via Fusion Dance/Potara) which never appeared in the series. The cards themselves do not depict an original fused character, instead showing the two fusing characters beside each other. They are: Broku (Broly + Goku), Vegecell (Semi-Perfect Cell + Vegeta), Buuhan (Majin Buu + Gohan) Dailende (Dende + Nail), Piccillin (Piccolo + Krillin), and Yamcule (Yamcha + Hercule).



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